Header logo is am


2016


Thumb xl nonlinear approximate vs exact
A New Perspective and Extension of the Gaussian Filter

Wüthrich, M., Trimpe, S., Garcia Cifuentes, C., Kappler, D., Schaal, S.

The International Journal of Robotics Research, 35(14):1731-1749, December 2016 (article)

Abstract
The Gaussian Filter (GF) is one of the most widely used filtering algorithms; instances are the Extended Kalman Filter, the Unscented Kalman Filter and the Divided Difference Filter. The GF represents the belief of the current state by a Gaussian distribution, whose mean is an affine function of the measurement. We show that this representation can be too restrictive to accurately capture the dependences in systems with nonlinear observation models, and we investigate how the GF can be generalized to alleviate this problem. To this end, we view the GF as the solution to a constrained optimization problem. From this new perspective, the GF is seen as a special case of a much broader class of filters, obtained by relaxing the constraint on the form of the approximate posterior. On this basis, we outline some conditions which potential generalizations have to satisfy in order to maintain the computational efficiency of the GF. We propose one concrete generalization which corresponds to the standard GF using a pseudo measurement instead of the actual measurement. Extending an existing GF implementation in this manner is trivial. Nevertheless, we show that this small change can have a major impact on the estimation accuracy.

PDF DOI Project Page [BibTex]

2016

PDF DOI Project Page [BibTex]


no image
Probabilistic Inference for Determining Options in Reinforcement Learning

Daniel, C., van Hoof, H., Peters, J., Neumann, G.

Machine Learning, Special Issue, 104(2):337-357, (Editors: Gärtner, T., Nanni, M., Passerini, A. and Robardet, C.), European Conference on Machine Learning im Machine Learning, Journal Track, 2016, Best Student Paper Award of ECML-PKDD 2016 (article)

DOI Project Page [BibTex]

DOI Project Page [BibTex]


no image
Event-based Sampling for Reducing Communication Load in Realtime Human Motion Analysis by Wireless Inertial Sensor Networks

Laidig, D., Trimpe, S., Seel, T.

Current Directions in Biomedical Engineering, 2(1):711-714, De Gruyter, 2016 (article)

PDF DOI [BibTex]

PDF DOI [BibTex]


no image
Momentum Control with Hierarchical Inverse Dynamics on a Torque-Controlled Humanoid

Herzog, A., Rotella, N., Mason, S., Grimminger, F., Schaal, S., Righetti, L.

Autonomous Robots, 40(3):473-491, 2016 (article)

Abstract
Hierarchical inverse dynamics based on cascades of quadratic programs have been proposed for the control of legged robots. They have important benefits but to the best of our knowledge have never been implemented on a torque controlled humanoid where model inaccuracies, sensor noise and real-time computation requirements can be problematic. Using a reformulation of existing algorithms, we propose a simplification of the problem that allows to achieve real-time control. Momentum-based control is integrated in the task hierarchy and a LQR design approach is used to compute the desired associated closed-loop behavior and improve performance. Extensive experiments on various balancing and tracking tasks show very robust performance in the face of unknown disturbances, even when the humanoid is standing on one foot. Our results demonstrate that hierarchical inverse dynamics together with momentum control can be efficiently used for feedback control under real robot conditions.

link (url) DOI [BibTex]


no image
Bioinspired Motor Control for Articulated Robots [From the Guest Editors]

Vitiello, Nicola, Ijspeert, Auke J, Schaal, S.

IEEE Robotics {\&} Automation Magazine, 23(1):20-21, 2016 (article)

[BibTex]

[BibTex]

2010


Thumb xl screen shot 2015 08 23 at 14.17.02
Learning Grasping Points with Shape Context

Bohg, J., Kragic, D.

Robotics and Autonomous Systems, 58(4):362-377, North-Holland Publishing Co., Amsterdam, The Netherlands, The Netherlands, April 2010 (article)

Abstract
This paper presents work on vision based robotic grasping. The proposed method adopts a learning framework where prototypical grasping points are learnt from several examples and then used on novel objects. For representation purposes, we apply the concept of shape context and for learning we use a supervised learning approach in which the classifier is trained with labelled synthetic images. We evaluate and compare the performance of linear and non-linear classifiers. Our results show that a combination of a descriptor based on shape context with a non-linear classification algorithm leads to a stable detection of grasping points for a variety of objects.

pdf link (url) DOI [BibTex]

2010

pdf link (url) DOI [BibTex]


no image
Policy learning algorithmis for motor learning (Algorithmen zum automatischen Erlernen von Motorfähigkigkeiten)

Peters, J., Kober, J., Schaal, S.

Automatisierungstechnik, 58(12):688-694, 2010, clmc (article)

Abstract
Robot learning methods which allow au- tonomous robots to adapt to novel situations have been a long standing vision of robotics, artificial intelligence, and cognitive sciences. However, to date, learning techniques have yet to ful- fill this promise as only few methods manage to scale into the high-dimensional domains of manipulator robotics, or even the new upcoming trend of humanoid robotics. If possible, scaling was usually only achieved in precisely pre-structured domains. In this paper, we investigate the ingredients for a general ap- proach policy learning with the goal of an application to motor skill refinement in order to get one step closer towards human- like performance. For doing so, we study two major components for such an approach, i. e., firstly, we study policy learning algo- rithms which can be applied in the general setting of motor skill learning, and, secondly, we study a theoretically well-founded general approach to representing the required control structu- res for task representation and execution.

link (url) [BibTex]


no image
A Bayesian approach to nonlinear parameter identification for rigid-body dynamics

Ting, J., DSouza, A., Schaal, S.

Neural Networks, 2010, clmc (article)

Abstract
For complex robots such as humanoids, model-based control is highly beneficial for accurate tracking while keeping negative feedback gains low for compliance. However, in such multi degree-of-freedom lightweight systems, conventional identification of rigid body dynamics models using CAD data and actuator models is inaccurate due to unknown nonlinear robot dynamic effects. An alternative method is data-driven parameter estimation, but significant noise in measured and inferred variables affects it adversely. Moreover, standard estimation procedures may give physically inconsistent results due to unmodeled nonlinearities or insufficiently rich data. This paper addresses these problems, proposing a Bayesian system identification technique for linear or piecewise linear systems. Inspired by Factor Analysis regression, we develop a computationally efficient variational Bayesian regression algorithm that is robust to ill-conditioned data, automatically detects relevant features, and identifies input and output noise. We evaluate our approach on rigid body parameter estimation for various robotic systems, achieving an error of up to three times lower than other state-of-the-art machine learning methods.

link (url) [BibTex]


no image
A first optimal control solution for a complex, nonlinear, tendon driven neuromuscular finger model

Theodorou, E. A., Todorov, E., Valero-Cuevas, F.

Proceedings of the ASME 2010 Summer Bioengineering Conference August 30-September 2, 2010, Naples, Florida, USA, 2010, clmc (article)

Abstract
In this work we present the first constrained stochastic op- timal feedback controller applied to a fully nonlinear, tendon driven index finger model. Our model also takes into account an extensor mechanism, and muscle force-length and force-velocity properties. We show this feedback controller is robust to noise and perturbations to the dynamics, while successfully handling the nonlinearities and high dimensionality of the system. By ex- tending prior methods, we are able to approximate physiological realism by ensuring positivity of neural commands and tendon tensions at all timesthus can, for the first time, use the optimal control framework to predict biologically plausible tendon tensions for a nonlinear neuromuscular finger model. METHODS 1 Muscle Model The rigid-body triple pendulum finger model with slightly viscous joints is actuated by Hill-type muscle models. Joint torques are generated by the seven muscles of the index fin-

PDF [BibTex]

PDF [BibTex]


no image
Efficient learning and feature detection in high dimensional regression

Ting, J., D’Souza, A., Vijayakumar, S., Schaal, S.

Neural Computation, 22, pages: 831-886, 2010, clmc (article)

Abstract
We present a novel algorithm for efficient learning and feature selection in high- dimensional regression problems. We arrive at this model through a modification of the standard regression model, enabling us to derive a probabilistic version of the well-known statistical regression technique of backfitting. Using the Expectation- Maximization algorithm, along with variational approximation methods to overcome intractability, we extend our algorithm to include automatic relevance detection of the input features. This Variational Bayesian Least Squares (VBLS) approach retains its simplicity as a linear model, but offers a novel statistically robust â??black- boxâ? approach to generalized linear regression with high-dimensional inputs. It can be easily extended to nonlinear regression and classification problems. In particular, we derive the framework of sparse Bayesian learning, e.g., the Relevance Vector Machine, with VBLS at its core, offering significant computational and robustness advantages for this class of methods. We evaluate our algorithm on synthetic and neurophysiological data sets, as well as on standard regression and classification benchmark data sets, comparing it with other competitive statistical approaches and demonstrating its suitability as a drop-in replacement for other generalized linear regression techniques.

link (url) [BibTex]

link (url) [BibTex]


no image
Stochastic Differential Dynamic Programming

Theodorou, E., Tassa, Y., Todorov, E.

In the proceedings of American Control Conference (ACC 2010) , 2010, clmc (article)

Abstract
We present a generalization of the classic Differential Dynamic Programming algorithm. We assume the existence of state- and control-dependent process noise, and proceed to derive the second-order expansion of the cost-to-go. Despite having quartic and cubic terms in the initial expression, we show that these vanish, leaving us with the same quadratic structure as standard DDP.

PDF [BibTex]

PDF [BibTex]


no image
Learning control in robotics – trajectory-based opitimal control techniques

Schaal, S., Atkeson, C. G.

Robotics and Automation Magazine, 17(2):20-29, 2010, clmc (article)

Abstract
In a not too distant future, robots will be a natural part of daily life in human society, providing assistance in many areas ranging from clinical applications, education and care giving, to normal household environments [1]. It is hard to imagine that all possible tasks can be preprogrammed in such robots. Robots need to be able to learn, either by themselves or with the help of human supervision. Additionally, wear and tear on robots in daily use needs to be automatically compensated for, which requires a form of continuous self-calibration, another form of learning. Finally, robots need to react to stochastic and dynamic environments, i.e., they need to learn how to optimally adapt to uncertainty and unforeseen changes. Robot learning is going to be a key ingredient for the future of autonomous robots. While robot learning covers a rather large field, from learning to perceive, to plan, to make decisions, etc., we will focus this review on topics of learning control, in particular, as it is concerned with learning control in simulated or actual physical robots. In general, learning control refers to the process of acquiring a control strategy for a particular control system and a particular task by trial and error. Learning control is usually distinguished from adaptive control [2] in that the learning system can have rather general optimization objectivesâ??not just, e.g., minimal tracking errorâ??and is permitted to fail during the process of learning, while adaptive control emphasizes fast convergence without failure. Thus, learning control resembles the way that humans and animals acquire new movement strategies, while adaptive control is a special case of learning control that fulfills stringent performance constraints, e.g., as needed in life-critical systems like airplanes. Learning control has been an active topic of research for at least three decades. However, given the lack of working robots that actually use learning components, more work needs to be done before robot learning will make it beyond the laboratory environment. This article will survey some ongoing and past activities in robot learning to assess where the field stands and where it is going. We will largely focus on nonwheeled robots and less on topics of state estimation, as typically explored in wheeled robots [3]â??6], and we emphasize learning in continuous state-action spaces rather than discrete state-action spaces [7], [8]. We will illustrate the different topics of robot learning with examples from our own research with anthropomorphic and humanoid robots.

link (url) [BibTex]

link (url) [BibTex]


no image
Learning, planning, and control for quadruped locomotion over challenging terrain

Kalakrishnan, M., Buchli, J., Pastor, P., Mistry, M., Schaal, S.

International Journal of Robotics Research, 30(2):236-258, 2010, clmc (article)

Abstract
We present a control architecture for fast quadruped locomotion over rough terrain. We approach the problem by decomposing it into many sub-systems, in which we apply state-of-the-art learning, planning, optimization, and control techniques to achieve robust, fast locomotion. Unique features of our control strategy include: (1) a system that learns optimal foothold choices from expert demonstration using terrain templates, (2) a body trajectory optimizer based on the Zero- Moment Point (ZMP) stability criterion, and (3) a floating-base inverse dynamics controller that, in conjunction with force control, allows for robust, compliant locomotion over unperceived obstacles. We evaluate the performance of our controller by testing it on the LittleDog quadruped robot, over a wide variety of rough terrains of varying difficulty levels. The terrain that the robot was tested on includes rocks, logs, steps, barriers, and gaps, with obstacle sizes up to the leg length of the robot. We demonstrate the generalization ability of this controller by presenting results from testing performed by an independent external test team on terrain that has never been shown to us.

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]

2004


no image
Discovering optimal imitation strategies

Billard, A., Epars, Y., Calinon, S., Cheng, G., Schaal, S.

Robotics and Autonomous Systems, 47(2-3):68-77, 2004, clmc (article)

Abstract
This paper develops a general policy for learning relevant features of an imitation task. We restrict our study to imitation of manipulative tasks or of gestures. The imitation process is modeled as a hierarchical optimization system, which minimizes the discrepancy between two multi-dimensional datasets. To classify across manipulation strategies, we apply a probabilistic analysis to data in Cartesian and joint spaces. We determine a general metric that optimizes the policy of task reproduction, following strategy determination. The model successfully discovers strategies in six different imitative tasks and controls task reproduction by a full body humanoid robot.

[BibTex]

2004

[BibTex]


no image
Rhythmic movement is not discrete

Schaal, S., Sternad, D., Osu, R., Kawato, M.

Nature Neuroscience, 7(10):1137-1144, 2004, clmc (article)

Abstract
Rhythmic movements, like walking, chewing, or scratching, are phylogenetically old mo-tor behaviors found in many organisms, ranging from insects to primates. In contrast, discrete movements, like reaching, grasping, or kicking, are behaviors that have reached sophistication primarily in younger species, particularly in primates. Neurophysiological and computational research on arm motor control has focused almost exclusively on dis-crete movements, essentially assuming similar neural circuitry for rhythmic tasks. In con-trast, many behavioral studies focused on rhythmic models, subsuming discrete move-ment as a special case. Here, using a human functional neuroimaging experiment, we show that in addition to areas activated in rhythmic movement, discrete movement in-volves several higher cortical planning areas, despite both movement conditions were confined to the same single wrist joint. These results provide the first neuroscientific evi-dence that rhythmic arm movement cannot be part of a more general discrete movement system, and may require separate neurophysiological and theoretical treatment.

link (url) [BibTex]

link (url) [BibTex]


no image
Learning from demonstration and adaptation of biped locomotion

Nakanishi, J., Morimoto, J., Endo, G., Cheng, G., Schaal, S., Kawato, M.

Robotics and Autonomous Systems, 47(2-3):79-91, 2004, clmc (article)

Abstract
In this paper, we introduce a framework for learning biped locomotion using dynamical movement primitives based on non-linear oscillators. Our ultimate goal is to establish a design principle of a controller in order to achieve natural human-like locomotion. We suggest dynamical movement primitives as a central pattern generator (CPG) of a biped robot, an approach we have previously proposed for learning and encoding complex human movements. Demonstrated trajectories are learned through movement primitives by locally weighted regression, and the frequency of the learned trajectories is adjusted automatically by a novel frequency adaptation algorithmbased on phase resetting and entrainment of coupled oscillators. Numerical simulations and experimental implementation on a physical robot demonstrate the effectiveness of the proposed locomotioncontroller.

link (url) [BibTex]

link (url) [BibTex]


no image
Feedback error learning and nonlinear adaptive control

Nakanishi, J., Schaal, S.

Neural Networks, 17(10):1453-1465, 2004, clmc (article)

Abstract
In this paper, we present our theoretical investigations of the technique of feedback error learning (FEL) from the viewpoint of adaptive control. We first discuss the relationship between FEL and nonlinear adaptive control with adaptive feedback linearization, and show that FEL can be interpreted as a form of nonlinear adaptive control. Second, we present a Lyapunov analysis suggesting that the condition of strictly positive realness (SPR) associated with the tracking error dynamics is a sufficient condition for asymptotic stability of the closed-loop dynamics. Specifically, for a class of second order SISO systems, we show that this condition reduces to KD^2 > KP; where KP and KD are positive position and velocity feedback gains, respectively. Moreover, we provide a ÔpassivityÕ-based stability analysis which suggests that SPR of the tracking error dynamics is a necessary and sufficient condition for asymptotic hyperstability. Thus, the condition KD^2>KP mentioned above is not only a sufficient but also necessary condition to guarantee asymptotic hyperstability of FEL, i.e. the tracking error is bounded and asymptotically converges to zero. As a further point, we explore the adaptive control and FEL framework for feedforward control formulations, and derive an additional sufficient condition for asymptotic stability in the sense of Lyapunov. Finally, we present numerical simulations to illustrate the stability properties of FEL obtained from our mathematical analysis.

link (url) [BibTex]

link (url) [BibTex]

1994


no image
Robot juggling: An implementation of memory-based learning

Schaal, S., Atkeson, C. G.

Control Systems Magazine, 14(1):57-71, 1994, clmc (article)

Abstract
This paper explores issues involved in implementing robot learning for a challenging dynamic task, using a case study from robot juggling. We use a memory-based local modeling approach (locally weighted regression) to represent a learned model of the task to be performed. Statistical tests are given to examine the uncertainty of a model, to optimize its prediction quality, and to deal with noisy and corrupted data. We develop an exploration algorithm that explicitly deals with prediction accuracy requirements during exploration. Using all these ingredients in combination with methods from optimal control, our robot achieves fast real-time learning of the task within 40 to 100 trials.

link (url) [BibTex]

1994

link (url) [BibTex]