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2013


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Probabilistic Object Tracking Using a Range Camera

Wüthrich, M., Pastor, P., Kalakrishnan, M., Bohg, J., Schaal, S.

In IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 3195-3202, IEEE, November 2013 (inproceedings)

Abstract
We address the problem of tracking the 6-DoF pose of an object while it is being manipulated by a human or a robot. We use a dynamic Bayesian network to perform inference and compute a posterior distribution over the current object pose. Depending on whether a robot or a human manipulates the object, we employ a process model with or without knowledge of control inputs. Observations are obtained from a range camera. As opposed to previous object tracking methods, we explicitly model self-occlusions and occlusions from the environment, e.g, the human or robotic hand. This leads to a strongly non-linear observation model and additional dependencies in the Bayesian network. We employ a Rao-Blackwellised particle filter to compute an estimate of the object pose at every time step. In a set of experiments, we demonstrate the ability of our method to accurately and robustly track the object pose in real-time while it is being manipulated by a human or a robot.

arXiv Video Code Video DOI Project Page [BibTex]

2013

arXiv Video Code Video DOI Project Page [BibTex]


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3-D Object Reconstruction of Symmetric Objects by Fusing Visual and Tactile Sensing

Illonen, J., Bohg, J., Kyrki, V.

The International Journal of Robotics Research, 33(2):321-341, Sage, October 2013 (article)

Abstract
In this work, we propose to reconstruct a complete 3-D model of an unknown object by fusion of visual and tactile information while the object is grasped. Assuming the object is symmetric, a first hypothesis of its complete 3-D shape is generated. A grasp is executed on the object with a robotic manipulator equipped with tactile sensors. Given the detected contacts between the fingers and the object, the initial full object model including the symmetry parameters can be refined. This refined model will then allow the planning of more complex manipulation tasks. The main contribution of this work is an optimal estimation approach for the fusion of visual and tactile data applying the constraint of object symmetry. The fusion is formulated as a state estimation problem and solved with an iterative extended Kalman filter. The approach is validated experimentally using both artificial and real data from two different robotic platforms.

Web DOI Project Page [BibTex]

Web DOI Project Page [BibTex]


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Learning and Optimization with Submodular Functions

Sankaran, B., Ghazvininejad, M., He, X., Kale, D., Cohen, L.

ArXiv, May 2013 (techreport)

Abstract
In many naturally occurring optimization problems one needs to ensure that the definition of the optimization problem lends itself to solutions that are tractable to compute. In cases where exact solutions cannot be computed tractably, it is beneficial to have strong guarantees on the tractable approximate solutions. In order operate under these criterion most optimization problems are cast under the umbrella of convexity or submodularity. In this report we will study design and optimization over a common class of functions called submodular functions. Set functions, and specifically submodular set functions, characterize a wide variety of naturally occurring optimization problems, and the property of submodularity of set functions has deep theoretical consequences with wide ranging applications. Informally, the property of submodularity of set functions concerns the intuitive principle of diminishing returns. This property states that adding an element to a smaller set has more value than adding it to a larger set. Common examples of submodular monotone functions are entropies, concave functions of cardinality, and matroid rank functions; non-monotone examples include graph cuts, network flows, and mutual information. In this paper we will review the formal definition of submodularity; the optimization of submodular functions, both maximization and minimization; and finally discuss some applications in relation to learning and reasoning using submodular functions.

arxiv link (url) [BibTex]

arxiv link (url) [BibTex]


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Hypothesis Testing Framework for Active Object Detection

Sankaran, B., Atanasov, N., Le Ny, J., Koletschka, T., Pappas, G., Daniilidis, K.

In IEEE International Conference on Robotics and Automation (ICRA), May 2013, clmc (inproceedings)

Abstract
One of the central problems in computer vision is the detection of semantically important objects and the estimation of their pose. Most of the work in object detection has been based on single image processing and its performance is limited by occlusions and ambiguity in appearance and geometry. This paper proposes an active approach to object detection by controlling the point of view of a mobile depth camera. When an initial static detection phase identifies an object of interest, several hypotheses are made about its class and orientation. The sensor then plans a sequence of view-points, which balances the amount of energy used to move with the chance of identifying the correct hypothesis. We formulate an active M-ary hypothesis testing problem, which includes sensor mobility, and solve it using a point-based approximate POMDP algorithm. The validity of our approach is verified through simulation and experiments with real scenes captured by a kinect sensor. The results suggest a significant improvement over static object detection.

pdf [BibTex]

pdf [BibTex]


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Action and Goal Related Decision Variables Modulate the Competition Between Multiple Potential Targets

Enachescu, V, Christopoulos, Vassilios N, Schrater, P. R., Schaal, S.

In Abstracts of Neural Control of Movement Conference (NCM 2013), February 2013 (inproceedings)

[BibTex]

[BibTex]


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The functional role of automatic body response in shaping voluntary actions based on muscle synergy theory

Alnajjar, F. S., Berenz, V., Shimoda, S.

In Neural Engineering (NER), 2013 6th International IEEE/EMBS Conference on, pages: 1230-1233, 2013 (inproceedings)

DOI [BibTex]

DOI [BibTex]


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Optimal control of reaching includes kinematic constraints

Mistry, M., Theodorou, E., Schaal, S., Kawato, M.

Journal of Neurophysiology, 2013, clmc (article)

Abstract
We investigate adaptation under a reaching task with an acceleration-based force field perturbation designed to alter the nominal straight hand trajectory in a potentially benign manner:pushing the hand of course in one direction before subsequently restoring towards the target. In this particular task, an explicit strategy to reduce motor effort requires a distinct deviation from the nominal rectilinear hand trajectory. Rather, our results display a clear directional preference during learning, as subjects adapted perturbed curved trajectories towards their initial baselines. We model this behavior using the framework of stochastic optimal control theory and an objective function that trades-of the discordant requirements of 1) target accuracy, 2) motor effort, and 3) desired trajectory. Our work addresses the underlying objective of a reaching movement, and we suggest that robustness, particularly against internal model uncertainly, is as essential to the reaching task as terminal accuracy and energy effciency.

PDF [BibTex]

PDF [BibTex]


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Coaching robots with biosignals based on human affective social behaviors

Suzuki, K., Gruebler, A., Berenz, V.

In ACM/IEEE International Conference on Human-Robot Interaction, HRI 2013, Tokyo, Japan, March 3-6, 2013, pages: 419-420, 2013 (inproceedings)

link (url) [BibTex]

link (url) [BibTex]


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Fusing visual and tactile sensing for 3-D object reconstruction while grasping

Ilonen, J., Bohg, J., Kyrki, V.

In IEEE International Conference on Robotics and Automation (ICRA), pages: 3547-3554, 2013 (inproceedings)

Abstract
In this work, we propose to reconstruct a complete 3-D model of an unknown object by fusion of visual and tactile information while the object is grasped. Assuming the object is symmetric, a first hypothesis of its complete 3-D shape is generated from a single view. This initial model is used to plan a grasp on the object which is then executed with a robotic manipulator equipped with tactile sensors. Given the detected contacts between the fingers and the object, the full object model including the symmetry parameters can be refined. This refined model will then allow the planning of more complex manipulation tasks. The main contribution of this work is an optimal estimation approach for the fusion of visual and tactile data applying the constraint of object symmetry. The fusion is formulated as a state estimation problem and solved with an iterative extended Kalman filter. The approach is validated experimentally using both artificial and real data from two different robotic platforms.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Dynamical Movement Primitives: Learning Attractor Models for Motor Behaviors

Ijspeert, A., Nakanishi, J., Pastor, P., Hoffmann, H., Schaal, S.

Neural Computation, (25):328-373, 2013, clmc (article)

Abstract
Nonlinear dynamical systems have been used in many disciplines to model complex behaviors, including biological motor control, robotics, perception, economics, traffic prediction, and neuroscience. While often the unexpected emergent behavior of nonlinear systems is the focus of investigations, it is of equal importance to create goal-directed behavior (e.g., stable locomotion from a system of coupled oscillators under perceptual guidance). Modeling goal-directed behavior with nonlinear systems is, however, rather difficult due to the parameter sensitivity of these systems, their complex phase transitions in response to subtle parameter changes, and the difficulty of analyzing and predicting their long-term behavior; intuition and time-consuming parameter tuning play a major role. This letter presents and reviews dynamical movement primitives, a line of research for modeling attractor behaviors of autonomous nonlinear dynamical systems with the help of statistical learning techniques. The essence of our approach is to start with a simple dynamical system, such as a set of linear differential equations, and transform those into a weakly nonlinear system with prescribed attractor dynamics by meansof a learnable autonomous forcing term. Both point attractors and limit cycle attractors of almost arbitrary complexity can be generated. We explain the design principle of our approach and evaluate its properties in several example applications in motor control and robotics.

link (url) [BibTex]

link (url) [BibTex]


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Learning Objective Functions for Manipulation

Kalakrishnan, M., Pastor, P., Righetti, L., Schaal, S.

In 2013 IEEE International Conference on Robotics and Automation, IEEE, Karlsruhe, Germany, 2013 (inproceedings)

Abstract
We present an approach to learning objective functions for robotic manipulation based on inverse reinforcement learning. Our path integral inverse reinforcement learning algorithm can deal with high-dimensional continuous state-action spaces, and only requires local optimality of demonstrated trajectories. We use L 1 regularization in order to achieve feature selection, and propose an efficient algorithm to minimize the resulting convex objective function. We demonstrate our approach by applying it to two core problems in robotic manipulation. First, we learn a cost function for redundancy resolution in inverse kinematics. Second, we use our method to learn a cost function over trajectories, which is then used in optimization-based motion planning for grasping and manipulation tasks. Experimental results show that our method outperforms previous algorithms in high-dimensional settings.

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Using Torque Redundancy to Optimize Contact Forces in Legged Robots

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

In Redundancy in Robot Manipulators and Multi-Robot Systems, 57, pages: 35-51, Lecture Notes in Electrical Engineering, Springer Berlin Heidelberg, 2013 (incollection)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In the following, we present an inverse dynamics controller that exploits torque redundancy to directly and explicitly minimize any combination of linear and quadratic costs in the contact constraints and in the commands. Such a result is particularly relevant for legged robots as it allows to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, it can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The proposed controller is very simple and computationally efficient, and most importantly it can greatly improve the performance of legged locomotion on difficult terrains as can be seen in the experimental results.

link (url) [BibTex]

link (url) [BibTex]


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Optimal distribution of contact forces with inverse-dynamics control

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

The International Journal of Robotics Research, 32(3):280-298, March 2013 (article)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of the contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In this contribution we develop an inverse-dynamics controller for floating-base robots under contact constraints that can minimize any combination of linear and quadratic costs in the contact constraints and the commands. Our main result is the exact analytical derivation of the controller. Such a result is particularly relevant for legged robots as it allows us to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, we can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The main advantages of the controller are its simplicity, computational efficiency and robustness to model inaccuracies. We present detailed experimental results on simulated humanoid and quadruped robots as well as a real quadruped robot. The experiments demonstrate that the controller can greatly improve the robustness of locomotion of the robots.1

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning Task Error Models for Manipulation

Pastor, P., Kalakrishnan, M., Binney, J., Kelly, J., Righetti, L., Sukhatme, G. S., Schaal, S.

In 2013 IEEE Conference on Robotics and Automation, IEEE, Karlsruhe, Germany, 2013 (inproceedings)

Abstract
Precise kinematic forward models are important for robots to successfully perform dexterous grasping and manipulation tasks, especially when visual servoing is rendered infeasible due to occlusions. A lot of research has been conducted to estimate geometric and non-geometric parameters of kinematic chains to minimize reconstruction errors. However, kinematic chains can include non-linearities, e.g. due to cable stretch and motor-side encoders, that result in significantly different errors for different parts of the state space. Previous work either does not consider such non-linearities or proposes to estimate non-geometric parameters of carefully engineered models that are robot specific. We propose a data-driven approach that learns task error models that account for such unmodeled non-linearities. We argue that in the context of grasping and manipulation, it is sufficient to achieve high accuracy in the task relevant state space. We identify this relevant state space using previously executed joint configurations and learn error corrections for those. Therefore, our system is developed to generate subsequent executions that are similar to previous ones. The experiments show that our method successfully captures the non-linearities in the head kinematic chain (due to a counterbalancing spring) and the arm kinematic chains (due to cable stretch) of the considered experimental platform, see Fig. 1. The feasibility of the presented error learning approach has also been evaluated in independent DARPA ARM-S testing contributing to successfully complete 67 out of 72 grasping and manipulation tasks.

link (url) DOI [BibTex]

link (url) DOI [BibTex]

2000


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Reciprocal excitation between biological and robotic research

Schaal, S., Sternad, D., Dean, W., Kotoska, S., Osu, R., Kawato, M.

In Sensor Fusion and Decentralized Control in Robotic Systems III, Proceedings of SPIE, 4196, pages: 30-40, Boston, MA, Nov.5-8, 2000, November 2000, clmc (inproceedings)

Abstract
While biological principles have inspired researchers in computational and engineering research for a long time, there is still rather limited knowledge flow back from computational to biological domains. This paper presents examples of our work where research on anthropomorphic robots lead us to new insights into explaining biological movement phenomena, starting from behavioral studies up to brain imaging studies. Our research over the past years has focused on principles of trajectory formation with nonlinear dynamical systems, on learning internal models for nonlinear control, and on advanced topics like imitation learning. The formal and empirical analyses of the kinematics and dynamics of movements systems and the tasks that they need to perform lead us to suggest principles of motor control that later on we found surprisingly related to human behavior and even brain activity.

link (url) [BibTex]

2000

link (url) [BibTex]


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Nonlinear dynamical systems as movement primitives

Schaal, S., Kotosaka, S., Sternad, D.

In Humanoids2000, First IEEE-RAS International Conference on Humanoid Robots, CD-Proceedings, Cambridge, MA, September 2000, clmc (inproceedings)

Abstract
This paper explores the idea to create complex human-like movements from movement primitives based on nonlinear attractor dynamics. Each degree-of-freedom of a limb is assumed to have two independent abilities to create movement, one through a discrete dynamic system, and one through a rhythmic system. The discrete system creates point-to-point movements based on internal or external target specifications. The rhythmic system can add an additional oscillatory movement relative to the current position of the discrete system. In the present study, we develop appropriate dynamic systems that can realize the above model, motivate the particular choice of the systems from a biological and engineering point of view, and present simulation results of the performance of such movement primitives. The model was implemented for a drumming task on a humanoid robot

link (url) [BibTex]

link (url) [BibTex]


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Real Time Learning in Humanoids: A challenge for scalability of Online Algorithms

Vijayakumar, S., Schaal, S.

In Humanoids2000, First IEEE-RAS International Conference on Humanoid Robots, CD-Proceedings, Cambridge, MA, September 2000, clmc (inproceedings)

Abstract
While recent research in neural networks and statistical learning has focused mostly on learning from finite data sets without stringent constraints on computational efficiency, there is an increasing number of learning problems that require real-time performance from an essentially infinite stream of incrementally arriving data. This paper demonstrates how even high-dimensional learning problems of this kind can successfully be dealt with by techniques from nonparametric regression and locally weighted learning. As an example, we describe the application of one of the most advanced of such algorithms, Locally Weighted Projection Regression (LWPR), to the on-line learning of the inverse dynamics model of an actual seven degree-of-freedom anthropomorphic robot arm. LWPR's linear computational complexity in the number of input dimensions, its inherent mechanisms of local dimensionality reduction, and its sound learning rule based on incremental stochastic leave-one-out cross validation allows -- to our knowledge for the first time -- implementing inverse dynamics learning for such a complex robot with real-time performance. In our sample task, the robot acquires the local inverse dynamics model needed to trace a figure-8 in only 60 seconds of training.

link (url) [BibTex]

link (url) [BibTex]


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Synchronized robot drumming by neural oscillator

Kotosaka, S., Schaal, S.

In The International Symposium on Adaptive Motion of Animals and Machines, Montreal, Canada, August 2000, clmc (inproceedings)

Abstract
Sensory-motor integration is one of the key issues in robotics. In this paper, we propose an approach to rhythmic arm movement control that is synchronized with an external signal based on exploiting a simple neural oscillator network. Trajectory generation by the neural oscillator is a biologically inspired method that can allow us to generate a smooth and continuous trajectory. The parameter tuning of the oscillators is used to generate a synchronized movement with wide intervals. We adopted the method for the drumming task as an example task. By using this method, the robot can realize synchronized drumming with wide drumming intervals in real time. The paper also shows the experimental results of drumming by a humanoid robot.

link (url) [BibTex]

link (url) [BibTex]


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A brachiating robot controller

Nakanishi, J., Fukuda, T., Koditschek, D. E.

IEEE Transactions on Robotics and Automation, 16(2):109-123, 2000, clmc (article)

Abstract
We report on our empirical studies of a new controller for a two-link brachiating robot. Motivated by the pendulum-like motion of an apeâ??s brachiation, we encode this task as the output of a â??target dynamical system.â? Numerical simulations indicate that the resulting controller solves a number of brachiation problems that we term the â??ladder,â? â??swing-up,â? and â??ropeâ? problems. Preliminary analysis provides some explanation for this success. The proposed controller is implemented on a physical system in our laboratory. The robot achieves behaviors including â??swing locomotionâ? and â??swing upâ? and is capable of continuous locomotion over several rungs of a ladder. We discuss a number of formal questions whose answers will be required to gain a full understanding of the strengths and weaknesses of this approach.

link (url) [BibTex]

link (url) [BibTex]


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Real-time robot learning with locally weighted statistical learning

Schaal, S., Atkeson, C. G., Vijayakumar, S.

In International Conference on Robotics and Automation (ICRA2000), San Francisco, April 2000, 2000, clmc (inproceedings)

Abstract
Locally weighted learning (LWL) is a class of statistical learning techniques that provides useful representations and training algorithms for learning about complex phenomena during autonomous adaptive control of robotic systems. This paper introduces several LWL algorithms that have been tested successfully in real-time learning of complex robot tasks. We discuss two major classes of LWL, memory-based LWL and purely incremental LWL that does not need to remember any data explicitly. In contrast to the traditional beliefs that LWL methods cannot work well in high-dimensional spaces, we provide new algorithms that have been tested in up to 50 dimensional learning problems. The applicability of our LWL algorithms is demonstrated in various robot learning examples, including the learning of devil-sticking, pole-balancing of a humanoid robot arm, and inverse-dynamics learning for a seven degree-of-freedom robot.

link (url) [BibTex]

link (url) [BibTex]


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Biomimetic gaze stabilization

Shibata, T., Schaal, S.

In Robot learning: an Interdisciplinary approach, pages: 31-52, (Editors: Demiris, J.;Birk, A.), World Scientific, 2000, clmc (inbook)

Abstract
Accurate oculomotor control is one of the essential pre-requisites for successful visuomotor coordination. In this paper, we suggest a biologically inspired control system for learning gaze stabilization with a biomimetic robotic oculomotor system. In a stepwise fashion, we develop a control circuit for the vestibulo-ocular reflex (VOR) and the opto-kinetic response (OKR), and add a nonlinear learning network to allow adaptivity. We discuss the parallels and differences of our system with biological oculomotor control and suggest solutions how to deal with nonlinearities and time delays in the control system. In simulation and actual robot studies, we demonstrate that our system can learn gaze stabilization in real time in only a few seconds with high final accuracy.

link (url) [BibTex]

link (url) [BibTex]


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Fast learning of biomimetic oculomotor control with nonparametric regression networks

Shibata, T., Schaal, S.

In International Conference on Robotics and Automation (ICRA2000), pages: 3847-3854, San Francisco, April 2000, 2000, clmc (inproceedings)

Abstract
Accurate oculomotor control is one of the essential pre-requisites of successful visuomotor coordination. Given the variable nonlinearities of the geometry of binocular vision as well as the possible nonlinearities of the oculomotor plant, it is desirable to accomplish accurate oculomotor control through learning approaches. In this paper, we investigate learning control for a biomimetic active vision system mounted on a humanoid robot. By combining a biologically inspired cerebellar learning scheme with a state-of-the-art statistical learning network, our robot system is able to acquire high performance visual stabilization reflexes after about 40 seconds of learning despite significant nonlinearities and processing delays in the system.

link (url) [BibTex]

link (url) [BibTex]


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Interaction of rhythmic and discrete pattern generators in single joint movements

Sternad, D., Dean, W. J., Schaal, S.

Human Movement Science, 19(4):627-665, 2000, clmc (article)

Abstract
The study investigates a single-joint movement task that combines a translatory and cyclic component with the objective to investigate the interaction of discrete and rhythmic movement elements. Participants performed an elbow movement in the horizontal plane, oscillating at a prescribed frequency around one target and shifting to a second target upon a trigger signal, without stopping the oscillation. Analyses focused on extracting the mutual influences of the rhythmic and the discrete component of the task. Major findings are: (1) The onset of the discrete movement was confined to a limited phase window in the rhythmic cycle. (2) Its duration was influenced by the period of oscillation. (3) The rhythmic oscillation was "perturbed" by the discrete movement as indicated by phase resetting. On the basis of these results we propose a model for the coordination of discrete and rhythmic actions (K. Matsuoka, Sustained oscillations generated by mutually inhibiting neurons with adaptations, Biological Cybernetics 52 (1985) 367-376; Mechanisms of frequency and pattern control in the neural rhythm generators, Biological Cybernetics 56 (1987) 345-353). For rhythmic movements an oscillatory pattern generator is developed following models of half-center oscillations (D. Bullock, S. Grossberg, The VITE model: a neural command circuit for generating arm and articulated trajectories, in: J.A.S. Kelso, A.J. Mandel, M. F. Shlesinger (Eds.), Dynamic Patterns in Complex Systems. World Scientific. Singapore. 1988. pp. 305-326). For discrete movements a point attractor dynamics is developed close to the VITE model For each joint degree of freedom both pattern generators co-exist but exert mutual inhibition onto each other. The suggested modeling framework provides a unified account for both discrete and rhythmic movements on the basis of neuronal circuitry. Simulation results demonstrated that the effects observed in human performance can be replicated using the two pattern generators with a mutually inhibiting coupling.

link (url) [BibTex]


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Locally weighted projection regression: An O(n) algorithm for incremental real time learning in high dimensional spaces

Vijayakumar, S., Schaal, S.

In Proceedings of the Seventeenth International Conference on Machine Learning (ICML 2000), 1, pages: 288-293, Stanford, CA, 2000, clmc (inproceedings)

Abstract
Locally weighted projection regression is a new algorithm that achieves nonlinear function approximation in high dimensional spaces with redundant and irrelevant input dimensions. At its core, it uses locally linear models, spanned by a small number of univariate regressions in selected directions in input space. This paper evaluates different methods of projection regression and derives a nonlinear function approximator based on them. This nonparametric local learning system i) learns rapidly with second order learning methods based on incremental training, ii) uses statistically sound stochastic cross validation to learn iii) adjusts its weighting kernels based on local information only, iv) has a computational complexity that is linear in the number of inputs, and v) can deal with a large number of - possibly redundant - inputs, as shown in evaluations with up to 50 dimensional data sets. To our knowledge, this is the first truly incremental spatially localized learning method to combine all these properties.

link (url) [BibTex]

link (url) [BibTex]


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Dynamics of a bouncing ball in human performance

Sternad, D., Duarte, M., Katsumata, H., Schaal, S.

Physical Review E, 63(011902):1-8, 2000, clmc (article)

Abstract
On the basis of a modified bouncing-ball model, we investigated whether human movements utilize principles of dynamic stability in their performance of a similar movement task. Stability analyses of the model provided predictions about conditions indicative of a dynamically stable period-one regime. In a series of experiments, human subjects bounced a ball rhythmically on a racket and displayed these conditions supporting that they attuned to and exploited the dynamic stability properties of the task.

link (url) [BibTex]

link (url) [BibTex]


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Inverse kinematics for humanoid robots

Tevatia, G., Schaal, S.

In International Conference on Robotics and Automation (ICRA2000), pages: 294-299, San Fransisco, April 24-28, 2000, 2000, clmc (inproceedings)

Abstract
Real-time control of the endeffector of a humanoid robot in external coordinates requires computationally efficient solutions of the inverse kinematics problem. In this context, this paper investigates methods of resolved motion rate control (RMRC) that employ optimization criteria to resolve kinematic redundancies. In particular we focus on two established techniques, the pseudo inverse with explicit optimization and the extended Jacobian method. We prove that the extended Jacobian method includes pseudo-inverse methods as a special solution. In terms of computational complexity, however, pseudo-inverse and extended Jacobian differ significantly in favor of pseudo-inverse methods. Employing numerical estimation techniques, we introduce a computationally efficient version of the extended Jacobian with performance comparable to the original version . Our results are illustrated in simulation studies with a multiple degree-of-freedom robot, and were tested on a 30 degree-of-freedom robot. 

link (url) [BibTex]

link (url) [BibTex]


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Fast and efficient incremental learning for high-dimensional movement systems

Vijayakumar, S., Schaal, S.

In International Conference on Robotics and Automation (ICRA2000), San Francisco, April 2000, 2000, clmc (inproceedings)

Abstract
We introduce a new algorithm, Locally Weighted Projection Regression (LWPR), for incremental real-time learning of nonlinear functions, as particularly useful for problems of autonomous real-time robot control that re-quires internal models of dynamics, kinematics, or other functions. At its core, LWPR uses locally linear models, spanned by a small number of univariate regressions in selected directions in input space, to achieve piecewise linear function approximation. The most outstanding properties of LWPR are that it i) learns rapidly with second order learning methods based on incremental training, ii) uses statistically sound stochastic cross validation to learn iii) adjusts its local weighting kernels based on only local information to avoid interference problems, iv) has a computational complexity that is linear in the number of inputs, and v) can deal with a large number ofâ??possibly redundant and/or irrelevantâ??inputs, as shown in evaluations with up to 50 dimensional data sets for learning the inverse dynamics of an anthropomorphic robot arm. To our knowledge, this is the first incremental neural network learning method to combine all these properties and that is well suited for complex on-line learning problems in robotics.

link (url) [BibTex]

link (url) [BibTex]


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On-line learning for humanoid robot systems

Conradt, J., Tevatia, G., Vijayakumar, S., Schaal, S.

In Proceedings of the Seventeenth International Conference on Machine Learning (ICML 2000), 1, pages: 191-198, Stanford, CA, 2000, clmc (inproceedings)

Abstract
Humanoid robots are high-dimensional movement systems for which analytical system identification and control methods are insufficient due to unknown nonlinearities in the system structure. As a way out, supervised learning methods can be employed to create model-based nonlinear controllers which use functions in the control loop that are estimated by learning algorithms. However, internal models for humanoid systems are rather high-dimensional such that conventional learning algorithms would suffer from slow learning speed, catastrophic interference, and the curse of dimensionality. In this paper we explore a new statistical learning algorithm, locally weighted projection regression (LWPR), for learning internal models in real-time. LWPR is a nonparametric spatially localized learning system that employs the less familiar technique of partial least squares regression to represent functional relationships in a piecewise linear fashion. The algorithm can work successfully in very high dimensional spaces and detect irrelevant and redundant inputs while only requiring a computational complexity that is linear in the number of input dimensions. We demonstrate the application of the algorithm in learning two classical internal models of robot control, the inverse kinematics and the inverse dynamics of an actual seven degree-of-freedom anthropomorphic robot arm. For both examples, LWPR can achieve excellent real-time learning results from less than one hour of actual training data.

link (url) [BibTex]

link (url) [BibTex]


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Humanoid Robot DB

Kotosaka, S., Shibata, T., Schaal, S.

In Proceedings of the International Conference on Machine Automation (ICMA2000), pages: 21-26, 2000, clmc (inproceedings)

[BibTex]

[BibTex]

1999


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Is imitation learning the route to humanoid robots?

Schaal, S.

Trends in Cognitive Sciences, 3(6):233-242, 1999, clmc (article)

Abstract
This review will focus on two recent developments in artificial intelligence and neural computation: learning from imitation and the development of humanoid robots. It will be postulated that the study of imitation learning offers a promising route to gain new insights into mechanisms of perceptual motor control that could ultimately lead to the creation of autonomous humanoid robots. This hope is justified because imitation learning channels research efforts towards three important issues: efficient motor learning, the connection between action and perception, and modular motor control in form of movement primitives. In order to make these points, first, a brief review of imitation learning will be given from the view of psychology and neuroscience. In these fields, representations and functional connections between action and perception have been explored that contribute to the understanding of motor acts of other beings. The recent discovery that some areas in the primate brain are active during both movement perception and execution provided a first idea of the possible neural basis of imitation. Secondly, computational approaches to imitation learning will be described, initially from the perspective of traditional AI and robotics, and then with a focus on neural network models and statistical learning research. Parallels and differences between biological and computational approaches to imitation will be highlighted. The review will end with an overview of current projects that actually employ imitation learning for humanoid robots.

link (url) [BibTex]

1999

link (url) [BibTex]


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Nonparametric regression for learning nonlinear transformations

Schaal, S.

In Prerational Intelligence in Strategies, High-Level Processes and Collective Behavior, 2, pages: 595-621, (Editors: Ritter, H.;Cruse, H.;Dean, J.), Kluwer Academic Publishers, 1999, clmc (inbook)

Abstract
Information processing in animals and artificial movement systems consists of a series of transformations that map sensory signals to intermediate representations, and finally to motor commands. Given the physical and neuroanatomical differences between individuals and the need for plasticity during development, it is highly likely that such transformations are learned rather than pre-programmed by evolution. Such self-organizing processes, capable of discovering nonlinear dependencies between different groups of signals, are one essential part of prerational intelligence. While neural network algorithms seem to be the natural choice when searching for solutions for learning transformations, this paper will take a more careful look at which types of neural networks are actually suited for the requirements of an autonomous learning system. The approach that we will pursue is guided by recent developments in learning theory that have linked neural network learning to well established statistical theories. In particular, this new statistical understanding has given rise to the development of neural network systems that are directly based on statistical methods. One family of such methods stems from nonparametric regression. This paper will compare nonparametric learning with the more widely used parametric counterparts in a non technical fashion, and investigate how these two families differ in their properties and their applicabilities. We will argue that nonparametric neural networks offer a set of characteristics that make them a very promising candidate for on-line learning in autonomous system.

link (url) [BibTex]

link (url) [BibTex]


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Segmentation of endpoint trajectories does not imply segmented control

Sternad, D., Schaal, D.

Experimental Brain Research, 124(1):118-136, 1999, clmc (article)

Abstract
While it is generally assumed that complex movements consist of a sequence of simpler units, the quest to define these units of action, or movement primitives, still remains an open question. In this context, two hypotheses of movement segmentation of endpoint trajectories in 3D human drawing movements are re-examined: (1) the stroke-based segmentation hypothesis based on the results that the proportionality coefficient of the 2/3 power law changes discontinuously with each new â??strokeâ?, and (2) the segmentation hypothesis inferred from the observation of piecewise planar endpoint trajectories of 3D drawing movements. In two experiments human subjects performed a set of elliptical and figure-8 patterns of different sizes and orientations using their whole arm in 3D. The kinematic characteristics of the endpoint trajectories and the seven joint angles of the arm were analyzed. While the endpoint trajectories produced similar segmentation features as reported in the literature, analyses of the joint angles show no obvious segmentation but rather continuous oscillatory patterns. By approximating the joint angle data of human subjects with sinusoidal trajectories, and by implementing this model on a 7-degree-of-freedom anthropomorphic robot arm, it is shown that such a continuous movement strategy can produce exactly the same features as observed by the above segmentation hypotheses. The origin of this apparent segmentation of endpoint trajectories is traced back to the nonlinear transformations of the forward kinematics of human arms. The presented results demonstrate that principles of discrete movement generation may not be reconciled with those of rhythmic movement as easily as has been previously suggested, while the generalization of nonlinear pattern generators to arm movements can offer an interesting alternative to approach the question of units of action.

link (url) [BibTex]

link (url) [BibTex]

1991


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Ways to smarter CAD-systems

Ehrlenspiel, K., Schaal, S.

In Proceedings of ICED’91Heurista, pages: 10-16, (Editors: Hubka), Edition, Schriftenreihe WDK 21. Zürich, 1991, clmc (inbook)

[BibTex]

1991

[BibTex]